A sculpt of Norman Reedus that I created. This is a personal project that I worked on for 10 weeks, bone to lookdev. I started by sculpting the skull and rib cage. Then added the throat, thyroid gland, eyes, and nose. Then muscles and skin. After that I started refining the looks, adding skin detail, later poly paint and hair. This project took a lot of energy and dedication. I am extremely glad to have it finished and published, many thanks to my mentor - Dmitrij Leppee!
I hope you like it!
Sculpted in ZBrush, Hair done in Maya, Textures done in ZBrush, and Rendered in Marmoset Toolbag.